Launch-build researchChecked 29 Aug 2026Independent unofficial guide

TROPHIES & ACHIEVEMENTS · ONE-RUN ROADMAP

Protect one missable, clean up the rest

Plan the platinum without exposing story trophy descriptions or treating every achievement as a separate page.

Cross-checked final-build sources · 29 Aug 2026

DIRECT ANSWER

PlayStation has 37 trophies including Platinum; Steam and Xbox have 36 achievements.

The major missable is Like a warrior: fully unlock all six mastery branches by collecting 165 of 200 Resonance Points in one playthrough. Other collectible and combat cleanup can use Chapter Select.

37PS trophies
36Steam / Xbox
1major missable
~20hroadmap estimate

TWO-STAGE ROUTE

The shortest safe plan

Estimated difficulty is 3/10 in one launch-build roadmap; difficulty does not gate trophies.

  1. 1

    STORY PLAYTHROUGH

    Follow collectibles and bank 165 points

    Prioritize Resonance Points and verify checkpoints. Collect blades, artefacts and charms naturally, but do not restart the whole run for ordinary misses.

    • Reach 165 points in the same run
    • Buy every skill in all six branches
    • Preserve a checkpoint after pickups
  2. 2

    CHAPTER SELECT CLEANUP

    Finish collectibles and combat tasks

    After the story, revisit chapters for the remaining tracked groups and miscellaneous combat trophies. Checkpoint restart can be used for combat attempts.

    • Complete 8 Blades, 37 Artefacts and 30 Charms
    • Farm remaining combat conditions
    • Keep story trophy details hidden until earned

MISSABLE

Like a warrior

Unlock all six mastery branches. The first tile alone does not complete a branch; buy both sub-skills too.

Open point calculator →

PLATFORM DIFFERENCE

Platinum adds one

The PlayStation list totals 37 because “The Sea Scorpion” Platinum sits above the same 36 achievement conditions.

ROADMAP EVIDENCE

Launch list, not preview assumptions

Counts, missable status, difficulty effect and cleanup behavior are drawn from launch-build trophy lists and final walkthrough coverage. Story-trophy names and descriptions beyond chapter titles are intentionally not repeated here.